DXX-Rebirth rebooted

Hello everybody!

Zico here with a long overdue update. It’s been a while since I had a chance to actively support this project for various reasons (private and work-related), but that doesn’t change the fact that Descent and DXX-Rebirth are still very dear to me. So I decided to jump back into it and while I won’t be able to contribute a whole lot, there are quite a few things I can do.

First and foremost, I resurrected the Weekly Builds to get you updated versions of DXX-Rebirth based on the current code base. kp – who I cannot thank enough – has been pushing updates and fixes for all this time since the last update and the game is in pretty good shape. I highly encourage you to give it a go! If you encounter any issues, check out the README file on how to report them to GitHub.

Since the previous update of the Weekly Builds has been over a year ago, I purged the archive. However, unless there are no significant changes to the code, I will update these builds (hopefully) steadily. Due to the lack of a Mac, I currently cannot provide Mac OS builds, but I hope we can figure something out. I’m sorry.

While slowly sinking back my teeth into this project, I intend to contribute more to the code itself, adding fixes where needed, working on the SDL2 support and (hopefully) more, I also updated the page slightly. This is still a work in progress and more changes (including a potential DXX-Rebirth Discord server) are yet to come. As stated, I am slowly transitioning back into this, so if I forgot something (which I probably have), I am sorry.

Have fun!

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