Hello folks, Zico here with a small update!
I know it’s been a long time since the last BETA update and I am incredibly sorry for that. Heck, it’s been even longer since the last stable version and that doesn’t make things better. And as a matter of fact, I will not be able to contribute a whole lot until approximately this time next year due to my commitment to Mothergunship, Cold Hearts and a few other projects I am working on. The good news is that at this point I should be able to work on the project on a regular basis again – several hours per day. However life changes quickly so I hesitate to set it in stone. But I do look forward to get back to Rebirth as I miss Descent a lot. 🙂
But if you kept up with updates of the BETA, in the forums and on GitHub, you know that DXX-Rebirth has been alive and evolved quite drastically. Especially kp invested countless hours and Kreator, A Future Pilot and others are heavily involved in the development, too. Feature-wise the engine looks really good but it also needs a lot of testing – a shakedown period if you will. The maintenance of a stable branch is out of the question right now – at least from my end – but we have another option: Nightly Builds.
A Future Pilot has been providing builds of development versions of DXX-Rebirth in the forums. So we came up with the idea to put them straight on the website – the source code as well as Windows binaries (for now) on a semi-regular basis (depending on time and development of course). Those builds will be snapshots of our GitHub repository, compiled and maintained by A Future Pilot.
These builds should not be considered stable but with your feedback, chances are they will turn out to be just that eventually. DXX-Rebirth has always been a community effort and I sincerely hope you will give the builds a go. You can find them in the Downloads section.